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AI Insights · Timothy · July 2023

Top 5 Cannabis Games in Italy Q2 2023: Unified Platform Performance

In Q2 2023, Italy's top cannabis games saw varied performance across downloads, revenue, and active users. Data from Sensor Tower reveals key trends for the leading apps.

Top 5 Cannabis Games in Italy Q2 2023: Unified Platform Performance

In Q2 2023, the top cannabis games in Italy demonstrated diverse performance metrics on a unified platform, showing both growth and decline across various indicators. Here’s an overview of how these games fared, based on data from Sensor Tower.

Weed Inc: Idle Tycoon experienced notable fluctuations. Weekly downloads peaked at 846K in mid-May before declining to 70K by the end of June. Revenue saw a moderate increase, reaching $80 in early May, but tapered off to $24 by the end of the quarter. Active users followed a similar trend, growing to 1710K in mid-May and then decreasing to 603K toward the end of June.

Hempire - Weed Growing Game showed a mixed performance. Weekly revenue peaked at $396 in late April, followed by a drop to $228 by the end of June. Downloads also varied, starting strong at 798K in late March but declining to 67K by the end of the quarter. Active users saw a consistent decline from 3408K in late March to 1349K by the end of June.

Weed Factory Idle had a more stable performance. Weekly downloads remained relatively steady, starting at 521K in late March and ending at 249K in late June. Revenue experienced a significant spike to $90 in early June but otherwise remained low. Active users showed a gradual decline from 1434K in late March to 845K by the end of June.

Weed Firm 2: Back To College saw varied results. Weekly revenue peaked at $251 in early May before falling to $139 by the end of June. Downloads fluctuated, peaking at 727K in mid-May and settling at 171K by the end of the quarter. Active users also decreased, from 1726K in late March to 833K in late June.

Weed Firm: RePlanted showed a consistent performance. Weekly revenue peaked at $111 in early June but declined to $49 by the end of the quarter. Downloads remained stable, starting at 233K in late March and ending at 108K in late June. Active users saw a gradual decline from 411K in late March to 247K by the end of June.

These insights provide a snapshot of the cannabis gaming market in Italy for Q2 2023. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023